Tag: Future

History of Virtual Reality, Part 5

History of Virtual Reality, Part 5 The Modern Era and Beyond The 1990s brought a plethora of new ideas and modern implementations for virtual reality, yet the technology and performance needed to handle this new age of VR still lagged behind. In the last several years, the ability for mobile devices and home computer systems […]

Live Capture vs Rendering for Virtual Reality

Live Capture vs Rendering for Virtual Reality As we have covered in previous posts, virtual reality production is broken down into all sorts of different tech specs. From resolution to viewing angle and 3D or 2D, you’ll find a handful of key specifications, each of which plays a part in your interactive experience. However, in […]